QUICK MATCH
Drop into the first open arena. Free-for-all — first to the target score wins. Real riders, real rooms, and empty seats ride as AI.
LAST LIGHT RIDING WINS
Ride a neon light-cycle through a shrinking grid arena. Turn tight, grind the walls for speed, and derez every rival who crosses your line. Six riders enter — one walks away.
Loads the live arena right here. Empty seats fill with AI, so you can ride the moment it boots.
GRIDRUNNERS
POWERING THE GRID…
First boot on the free server can take ~30s to wake. For the best experience, open fullscreen.
Drop into the first open arena. Free-for-all — first to the target score wins. Real riders, real rooms, and empty seats ride as AI.
Open a private arena with a 4-letter room code and share it. Friends join by code, AI fills the rest of the grid.
Six riders, one grid, no connection needed. Outlive rivals, derez them for bonus points, and survive the closing zone.
Ride tight along any wall to charge your speed — the closer you skim, the faster you go.
Dig head-on into a line, then squeeze through gaps barely wider than your cycle before the gauge empties.
Every explosion tears a hole in the wall — a fallen rival can open your escape route.
Two minutes in, the zone closes and squeezes survivors together until one rider stands.
MORE ARENAS IN THE WORKS — TEAM DEATHMATCH · KING OF THE HILL
TURN — instant 90° turns. The grid rotates so you always ride screen-up.
BRAKE — a limited reserve. Watch the meter before you commit.
ABILITY — fire your equipped loadout ability once it charges.
Pull the camera wide to read the whole battlefield, then snap back.
Light walls are solid — touch one, the arena rim, or empty your rubber gauge and you derez. First to the target score wins the match.